Learning & Program Designer

I turn educational ideas into curriculum, programs, and tools that people can actually use.

For more than twenty years, I’ve designed learning in classrooms, schools, and district programs. I stay close to the work: writing curriculum, prototyping learning experiences, designing tools, and solving the practical problems that determine whether a good idea actually works.

My work draws on curriculum and assessment, professional learning, implementation, organizational design, and AI — depending on what the problem requires.

Leah Grabelsky

Explore My Work

Different forms, same kind of design work.

Sometimes the right answer is a curriculum. Sometimes it’s a professional-learning experience, a tool, a framework, or a system. What connects the work is translating educational thinking into something concrete enough to use, test, and improve.

Original memoir unit lesson sequence, interior page

Designing Learning

Curriculum, assessments, rubrics, and learning experiences that make complex thinking teachable.

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New Bridges case study interior page 2New Bridges case study interior page 4

Designing Professional Learning

Programs, inquiry structures, and resources that help educators learn from practice and from one another.

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CBLA Staff Handbook interior page 2CBLA Staff Handbook interior page 3

Designing for Implementation

Handbooks, frameworks, roles, and routines that turn an educational model into something people can actually run.

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Original Grade 7 Social Studies Final Exam excerpt

Designing With AI

Using AI to prototype faster while keeping instructional judgment, rigor, and student evidence at the center.

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About My Work

Twenty years, one kind of work: making educational ideas concrete.

Teacher, instructional coach, school leader, district program designer, consultant. The roles changed, but I kept gravitating toward the same part of the work: figuring out what to make, building it, trying it with real people, and improving it from what I learned.

Sometimes that meant a lesson or rubric. Sometimes it meant a professional-learning program, handbook, or district framework. I like being close enough to the work to understand the problem deeply — and hands-on enough to make something that solves it.

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Let's Connect

I’m looking for senior learning, curriculum, and program design roles where I can stay close to the work — writing, prototyping, designing tools, solving design problems, and thought-partnering with others.